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<title>Блог Гизата Маханова: заметки с тегом product management</title>
<link>https://gizat.kz/tags/product-management/</link>
<description>Блог Гизата Маханова о бизнесе, продуктовом менеджменте, акваскейпинге и других интересах</description>
<author></author>
<language>ru</language>
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<itunes:subtitle>Блог Гизата Маханова о бизнесе, продуктовом менеджменте, акваскейпинге и других интересах</itunes:subtitle>
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<title>Alex Schultz’s lecture on product growth</title>
<guid isPermaLink="false">11</guid>
<link>https://gizat.kz/all/growth-alex-schultz/</link>
<pubDate>Mon, 24 Aug 2020 09:18:00 +0500</pubDate>
<author></author>
<comments>https://gizat.kz/all/growth-alex-schultz/</comments>
<description>
&lt;p&gt;While studying product analytics, I came across a &lt;a href="https://www.youtube.com/watch?v=n_yHZ_vKjno"&gt;lecture by Alex Schultz&lt;/a&gt; on growth for startups, which I find insightful. Alex Schultz was (and still is) a VP Product Growth at Facebook in 2014, at the time he gave the lecture.&lt;/p&gt;
&lt;p&gt;Here are my notes.&lt;/p&gt;
&lt;h2&gt;On Product and Growth&lt;/h2&gt;
&lt;p&gt;You need a good product before even discussing growth.&lt;/p&gt;
&lt;p&gt;Startups must not have a growth team. Instead everyone in the startup should be working on the growth.&lt;/p&gt;
&lt;p&gt;When looking at the retention, if your graph slopes down to the x-axis, then you don’t need to be hacking the growth. It’s the product that needs fixing.&lt;/p&gt;
&lt;p&gt;If you have a plateau in the second month retention graph, that’s when you found a product-market fit on a subset of a market.&lt;/p&gt;
&lt;p&gt;Your product must have a North Star, i.e. one specific metric that is important and guide any action taken. For example, for Facebook it’s the number of active users, for Whatsapp — the messages sent, for Airbnb — nights booked.&lt;/p&gt;
&lt;p&gt;Know the magic moment (aha moment) of your product. For example, for Facebook it’s the friends’ news or the first like received, for Whatsapp — friends using Whatsapp, for Airbnb — a beautiful place to stay.&lt;/p&gt;
&lt;p&gt;Focus on the marginal user when thinking about the growth. Not yourself. It’s also not the power user who you need to be thinking about when you want to grow. Power users already use your product.&lt;/p&gt;
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<item>
<title>Job To Be Done and its principles</title>
<guid isPermaLink="false">2</guid>
<link>https://gizat.kz/all/jtbd/</link>
<pubDate>Sun, 26 Jan 2020 15:42:00 +0500</pubDate>
<author></author>
<comments>https://gizat.kz/all/jtbd/</comments>
<description>
&lt;p&gt;I’ve recently started exploring the world of product management. A couple months ago I viewed product creation as something complex and boring. However, having studied several books and a course at Udemy, I see it as an exciting path. What fascinates me is the journey you go through from a raw idea to a finished product. Everything matters: how you build your hypotheses to test an idea, how you ask questions from your customers, how you analyse the market and competitors, etc.&lt;/p&gt;
&lt;p&gt;So today I want to share some excerpts from Alan Klement’s «When Coffee and Kale Compete,» a book about creating valuable products. Its main message is to create a product that customers will use to grow and transform their life.&lt;/p&gt;
&lt;h2&gt;Intro&lt;/h2&gt;
&lt;p&gt;A day has only so many minutes, and a customer can use only one product at a time.&lt;/p&gt;
&lt;p&gt;We myopically study and improve on customers’ “needs” and expectations of today; instead, we should create new systems that help customers make progress.&lt;/p&gt;
&lt;p&gt;If you torture the data long enough, they will tell you whatever you want.&lt;/p&gt;
&lt;p&gt;We must remember that data are only proxies for some results of a system. Moreover, the most important figures are unknown and unknowable. What figures or data would have told Apple to remove floppy drives from PCs or keyboards from their smartphones? At the time, many dismissed or criticised these ideas.&lt;/p&gt;
&lt;p&gt;Customer Jobs gives you a collection of principles for understanding why customers buy and use products. It’s principles, because they stick around. Methods come and go.&lt;/p&gt;
&lt;p&gt;No one wants to solve their problems only, we want someone to also give us new and better ways to improve our life-situations in meaningful ways.&lt;/p&gt;
&lt;h2&gt;Job To Be Done&lt;/h2&gt;
&lt;p&gt;Job theory starts with the premise that we, as humans, always want to improve our various life-situations in a variety of ways.&lt;/p&gt;
&lt;p&gt;Customer Jobs theory states that markets grow and transform whenever customers have a Job to be Done, and then buy a product to complete it (get the Job Done). This makes a Job to be Done a transformation process: it starts, it runs, and it ends. The key difference, however, is that a JTBD describes how a customer changes or wishes to change. To put it formally:&lt;/p&gt;
&lt;p&gt;A Job to be Done is the process a consumer goes through whenever she aims to transform her existing life-situation into a preferred one, but cannot because there are constraints that stop her.&lt;/p&gt;
&lt;p&gt;The biggest mistake is thinking of a Job to be Done as an activity or task. Examples include store and retrieve music, listen to music, cut a straight line, or make a quarter-inch hole. These are not Jobs; rather, they are tasks and activities — which means they describe how you use a product or what you do with it.&lt;/p&gt;
&lt;p&gt;There are not different types of Jobs. Don’t waste your time trying to dissect Jobs into different types.&lt;/p&gt;
&lt;p&gt;Keep in mind that a Job to be Done describes the “better me.” It answers the question, &lt;i&gt;“How are you better since you started using [product]?”&lt;/i&gt; and &lt;i&gt;“Now that you have this product, what can you do now that you couldn’t do before?”&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;A dissatisfied customer does not complain; he just switches.&lt;/p&gt;
&lt;p&gt;Focusing on the product itself, what it does, or how customers use it closes your mind to innovation opportunities.&lt;/p&gt;
&lt;h2&gt;Principles of Customer Jobs&lt;/h2&gt;
&lt;p&gt;&lt;b&gt;People have Jobs; things don’t.&lt;/b&gt; Products don’t have lives to make better. They also don’t have motivations, aspirations, or struggles. However, people do struggle. They do have lives they want to improve. This is why people—not products — have a JTBD.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Competition is defined in the minds of customers, and they use progress as their criterion.&lt;/b&gt; Customers don’t define or restrict competition based on the functionality or physical appearance of a product. Instead, they use whatever helps them make progress against a JTBD.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;When customers start using a solution for a JTBD, they stop using something else.&lt;/b&gt; Just as only one puzzle piece can fit into an empty slot, a customer prefers only one solution at a time for a JTBD.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Innovation opportunities exist when customers exhibit compensatory behaviours.&lt;/b&gt; The Segway was meant to revolutionise personal transportation for the masses. It failed; however, it did find success among members of law enforcement who began using it for their patrols.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Favour progress over outcomes and goals.&lt;/b&gt; Measure progress. Customers don’t wait until after they’ve finished using a product to determine whether they like it. They measure progress along the way. Do people wait until they lose ten pounds before judging whether a gym membership is successful? Design your product to deliver customers an ongoing feeling of progress.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Progress defines value; contrast reveals value.&lt;/b&gt; Products have no value in and of themselves. They have value only when customers use them to make progress. A steak has more value at the fancy restaurant than at a kid’s birthday party. The steak doesn’t change, but its value does. Why? A steak at a fancy restaurant helps you have a better restaurant experience. It delivers progress. A steak at a child’s birthday party does not make the party better. It does not deliver progress.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Solutions for Jobs deliver value beyond the moment of use.&lt;/b&gt; A product should be designed with an understanding of how it improves customers’ lives, not just how it offers value in the moment.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Producers, consumers, solutions, and Jobs should be thought of as parts of a system that work together to evolve markets.&lt;/b&gt; What is a system? A system is a collection of parts that work together to achieve a desired effect. The value is not in any one particular part of the system but in how those parts work together. Similarly, understand how producers, consumers, solutions and Consumer Jobs work together to evolve customers and renew markets.&lt;/p&gt;
&lt;h2&gt;Case Study: Clarity&lt;/h2&gt;
&lt;p&gt;Clarity is a marketplace that connects entrepreneurs with experts who can advise, motivate, and inspire.&lt;/p&gt;
&lt;p&gt;Customers have this really bad habit of lying sometimes.&lt;/p&gt;
&lt;p&gt;Instead of asking broad, individual questions, ask questions aimed at understanding customers’ journeys as they searched to find solutions that fit their JTBD. Then investigate if other customers had similar journeys.&lt;/p&gt;
&lt;p&gt;Therefore, frame an interview around what Jobs customers are trying to get done. “How would you feel if you could no longer use this?” → “Can you tell me about the other solutions you’ve tried? What did, or didn’t you like about each one?”&lt;/p&gt;
&lt;p&gt;“Getting expert advice” is just an activity — a solution for a Job. If the seekers merely wanted advice, they could have read a book or watched a video. They wanted more. They were hoping that someone else’s success would rub off on them. This is why they wanted someone they respected to inspire and motivate them to get out of an entrepreneurial slump. That was their emotional motivation to make a change. Making progress with this Job is more valuable to these customers than getting advice.&lt;/p&gt;
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<item>
<title>Book Notes: Made to Stick</title>
<guid isPermaLink="false">12</guid>
<link>https://gizat.kz/all/made-to-stick/</link>
<pubDate>Sun, 15 Sep 2019 09:23:00 +0500</pubDate>
<author></author>
<comments>https://gizat.kz/all/made-to-stick/</comments>
<description>
&lt;p&gt;Not every idea is stick-worthy.&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Curse of Knowledge&lt;/i&gt;: once we know something, we find it hard to imagine what it was like not to know it. It becomes difficult for us to share our knowledge with others, because we can’t readily re-create out listeners’ state of mind. &lt;i&gt;Tapper-listener example&lt;/i&gt;.&lt;/p&gt;
&lt;h2&gt;Simple&lt;/h2&gt;
&lt;p&gt;&lt;i&gt;No plan survives contact with the enemy.&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;Before following the SUCCESs principles, find the &lt;i&gt;core of the idea&lt;/i&gt;. Finding the core is stripping an idea down to its most critical essence. Weed out ideas that may be really important but just aren’t &lt;i&gt;the most important&lt;/i&gt; idea.&lt;/p&gt;
&lt;p&gt;The lead, the first sentence, of an article contains the most essential element of the story. Avoid burying the lead. Use &lt;i&gt;forced prioritization&lt;/i&gt;, that is choosing only one core and only one lead.&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Decision paralysis&lt;/i&gt; is when in an environment of uncertainty we suffer anxiety from the need to choose between two good options. Fight &lt;i&gt;decision paralysis&lt;/i&gt; with prioritization. Core messages can constantly remind of what’s important.&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Simple = Core + Compact&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;Examples of compactness and simplicity: “Names, names and names” and a wooden block representing a Palm Pilot.&lt;/p&gt;
&lt;p&gt;Only ideas with profound compactness are valuable. Use flags and tap the existing memory terrain of your audience. For example:&lt;/p&gt;
&lt;p&gt;J FKFB INAT OUP S vs JFK FBI NATO UPS&lt;/p&gt;
&lt;p&gt;The concepts in the second case are already embedded into our memory, so we only need pointers to that information.&lt;/p&gt;
&lt;p&gt;People are tempted to tell you everything, with perfect accuracy, right up front, when they should be giving you just enough info to be useful, then a little more, then a little more.&lt;/p&gt;
&lt;p&gt;Use analogies to avoid useless accuracy. Analogies derive power from schemas: A pomelo is like a grapefruit. Analogies make it possible to understand a compact message because they invoke concepts that you already know.&lt;/p&gt;
&lt;h2&gt;Unexpected&lt;/h2&gt;
&lt;p&gt;Our brain is designed to be keenly aware of changes.&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Surprise&lt;/i&gt; get out attention. &lt;i&gt;Interest&lt;/i&gt; keeps our attention.&lt;/p&gt;
&lt;p&gt;A good process for making your ideas stickier is:&lt;/p&gt;
&lt;ol start="1"&gt;
&lt;li&gt;Identify the central message you need to communicate — find the core.&lt;/li&gt;
&lt;li&gt;Figure out what is counterintuitive about the message, i.e. What are the unexpected implications of your core message? Why isn’t it already happening naturally?&lt;/li&gt;
&lt;li&gt;Communicate your message in a way that breaks your audiences guessing machines along the critical, counterintuitive dimension. Then, once their guessing machines have failed, help them refine their machines.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;Examples: Nordstrom’s &lt;i&gt;Nordies’&lt;/i&gt; code, Enclave car ad.&lt;/p&gt;
&lt;p&gt;To hold people’s interest, we can use the &lt;i&gt;gap theory of curiosity&lt;/i&gt; to our advantage. A little bit of mystery goes a long way. &lt;i&gt;Aha!&lt;/i&gt; experience is much more satisfying when it is preceded by the &lt;i&gt;Huh?&lt;/i&gt; experience.&lt;/p&gt;
&lt;p&gt;Curiosity happens when we feel gap in our knowledge. And gaps cause pain. To take away the pain, we need to fill the knowledge gap. Open the gaps &lt;i&gt;before&lt;/i&gt; closing them.&lt;/p&gt;
&lt;p&gt;Our tendency is to tell the people the facts. First, though, we must realize they need these facts. The trick to convincing people they need our message is to first highlight some specific knowledge they’re missing.&lt;/p&gt;
&lt;p&gt;Example: &lt;i&gt;There’s an invisible chemical in your home — and it may be killing you right now&lt;/i&gt;.&lt;/p&gt;
&lt;p&gt;One complication with the gap theory is that people tend to think they know a lot. Prevent this overconfidence by causing the audience’s scheme to fail or by involving the audience into a prediction (voting publicly during lectures and then giving an answer).&lt;/p&gt;
&lt;p&gt;As we gain information we’re more and more likely to focus on what we don’t know. Example: wanting to know 3 more state capitals, gossip about people we know or celebrities.&lt;/p&gt;
&lt;p&gt;What if there’s not much knowledge to begin with? Then engage audience by highlighting some things they already know. Example: Here’s what you know, now here’s what you’re missing.&lt;/p&gt;
&lt;p&gt;Alternatively, set context so people care what comes next.&lt;/p&gt;
&lt;h2&gt;Concrete&lt;/h2&gt;
&lt;p&gt;Write with a concreteness of a fable (&lt;i&gt;Sour grapes&lt;/i&gt;). Language is abstract, but life is not. Abstraction makes it harder to understand ideas and remember them.&lt;/p&gt;
&lt;p&gt;For example, a V8 engine is concrete. &lt;i&gt;High performance&lt;/i&gt; is not.&lt;/p&gt;
&lt;p&gt;Memory is like Velcro with thousands of tiny hooks and loops. The note hooks an idea has, the better it will cling to memory. &lt;i&gt;Brown eyes, blue eyes&lt;/i&gt; experiment.&lt;/p&gt;
&lt;p&gt;Don’t dumb things down, but rather find a &lt;i&gt;universal language&lt;/i&gt; that everyone speaks.&lt;/p&gt;
&lt;p&gt;An exercise of listing white things in the universe vs white things in the refrigerator. Concreteness helps brain to focus.&lt;/p&gt;
&lt;p&gt;Create a turf where people can bring their knowledge to bear: The VC pitch and the maroon portfolio or the UNICEF and packets of salt and sugar. Let people feel an idea in terms of objects.&lt;/p&gt;
&lt;h2&gt;Credible&lt;/h2&gt;
&lt;p&gt;We believe because we’ve had experiences that led us to our beliefs. We believe because of our religious faith. We believe because we trust authorities. Example: the Nobel-winning ulcer insight no one believed, flesh eating bananas.&lt;/p&gt;
&lt;p&gt;Two types of authorities: experts and celebrities. We care because want to be like Oprah or Jordan. Authorities and anti authorities are &lt;i&gt;external credibility&lt;/i&gt;.&lt;/p&gt;
&lt;p&gt;Also, use &lt;i&gt;internal credibility&lt;/i&gt;: details, stats and the Sinatra test.&lt;/p&gt;
&lt;p&gt;Vivid details that support our core idea boost credibility.&lt;/p&gt;
&lt;p&gt;Another approach is using statistics to support our arguments. Statistics, however, should be used to illustrate a &lt;i&gt;relationship&lt;/i&gt;, not just by itself.&lt;/p&gt;
&lt;p&gt;Also, statistics aren’t inherently helpful; it’s the scale and context that make them so. The human-scale principle allows us to bring our intuition to bear in assessing whether the context of a message is credible. Example: Steven Covey using football players to explain employee performance, Cisco wireless access daily saving 1-2 minutes for each employee, modern scientific accuracy in terms of distance from NY to CA.&lt;/p&gt;
&lt;p&gt;Use statistics as input, not output. Use them to make up your mind on an issue. Don’t make up your mind and go looking for the numbers to support yourself.&lt;/p&gt;
&lt;p&gt;Sinatra test: &lt;i&gt;If I can make it there, I’ll make it anywhere&lt;/i&gt;. One example alone is enough to establish credibility. For example, if you’ve got a security contract for Fort Knox, you’re in the running for &lt;i&gt;any&lt;/i&gt; security contract. If you catered for White House function, you can complete any catering contract.&lt;/p&gt;
&lt;p&gt;The last approach is &lt;i&gt;testable credential&lt;/i&gt;. Here, audience tests for themselves. For example, the Wendy’s &lt;i&gt;Where’s the beef&lt;/i&gt; commercial asking the audience to test the size of the burgers for themselves. Or the NBA and NFL rookie orientation on AIDS and pregnancy.&lt;/p&gt;
&lt;h2&gt;Emotional&lt;/h2&gt;
&lt;p&gt;For people to take action, they have to &lt;i&gt;care&lt;/i&gt;.&lt;/p&gt;
&lt;p&gt;Mother Theresa effect: donors respond better to individuals than abstract causes. You don’t give to “African poverty,” you sponsor a specific child.&lt;/p&gt;
&lt;p&gt;Use the power of association&lt;/p&gt;
&lt;p&gt;If we want to make people care, we’ve got to tap into the things they care about. When everybody talks into the same thing, an arms race emerges. To avoid it, either shift into new turf (transforming “sportsmanship” into “honoring the game”) or find associations that are distinctive for our ideas.&lt;/p&gt;
&lt;p&gt;Appeal to self-interest&lt;/p&gt;
&lt;p&gt;Caples’ headlines: “The secrets of how to be taller” or “Retire at 55.”&lt;/p&gt;
&lt;p&gt;“Don’t say, ‘People will enjoy a sense of security when they use Goodyear tires.’ Say, ‘&lt;i&gt;You&lt;/i&gt; enjoy a sense of security when you use Goodyear tires.’”&lt;/p&gt;
&lt;p&gt;WIIFY: what’s in it for me? It may be enough to promise reasonable benefits that &lt;i&gt;people can easily imagine themselves enjoying&lt;/i&gt;.&lt;/p&gt;
&lt;p&gt;The hierarchical aspect of Maslow’s theory is bogus — people pursue all of these needs pretty much simultaneously. We think that we are motivated by higher-level self-esteem, but others are motivated by lower-level physical needs. The result of spending too much time in Mallow’s basement is that we may overlook lots of opportunities to motivate people.&lt;/p&gt;
&lt;p&gt;Identity&lt;/p&gt;
&lt;p&gt;Self-interest is important, but it makes fir a limited palette. People also make decisions based on identity. They ask themselves: who am I? What kind of situation is this? And what do people like me do in this kind of situation?&lt;/p&gt;
&lt;p&gt;Example: Don’t mess with Texans: Texans don’t litter ad.&lt;/p&gt;
&lt;h2&gt;Stories&lt;/h2&gt;
&lt;p&gt;A credible idea makes people believe. An emotional idea makes people care. And the right story makes people act.&lt;/p&gt;
&lt;p&gt;Stories are part entertainment and part instructions. They give information so that listeners can mentally test out how that’s would have handled the situation.&lt;/p&gt;
&lt;p&gt;Use stories a flight simulators. Mental simulation is not as good as actually doing something, but it’s the next best thing.&lt;/p&gt;
&lt;p&gt;The second major payoff that stories provide: inspiration. Inspiration drives action, as does simulation.&lt;/p&gt;
&lt;p&gt;We don’t always have to create sticky ideas. Spotting them is often easier and more useful.&lt;/p&gt;
&lt;p&gt;Use the three-plot template to classify plots, but note that their goal is to &lt;i&gt;spot&lt;/i&gt; stories, &lt;i&gt;not to invent&lt;/i&gt; them.&lt;/p&gt;
&lt;p&gt;The challenge plot&lt;br /&gt;
The key element is that the obstacles seem daunting to the protagonist. They make us want to work harder, take on new challenges, overcome obstacles. Examples: The story of David and Goliath, the Alamo, the American Revolution, Rosa Parks.&lt;/p&gt;
&lt;p&gt;The connection plot&lt;br /&gt;
It’s a story about people who develop a relationship that bridges a gap: racial, class, ethnic, religious, demographic or otherwise. It’s about our relationship with other people. Example: story of a good Samaritan.&lt;/p&gt;
&lt;p&gt;The creativity plot&lt;br /&gt;
This stories involve someone making a mental breakthrough, solving a long-standing puzzle or attacking a problem in an innovative way.&lt;/p&gt;
&lt;h2&gt;Epilogue&lt;/h2&gt;
&lt;p&gt;Use the framework:&lt;/p&gt;
&lt;ol start="1"&gt;
&lt;li&gt;Pay attention: unexpected&lt;/li&gt;
&lt;li&gt;Understand and remember it: concrete&lt;/li&gt;
&lt;li&gt;Agree/believe: credible&lt;/li&gt;
&lt;li&gt;Care: emotional&lt;/li&gt;
&lt;li&gt;Be able to act on it: story&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;So rather than guess whether people will understand our ideas, we should ask, “Is it concrete?” Rather than speculate about whether people will care, we should ask, “Is it emotional?” And so on.&lt;/p&gt;
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